Hello to all those faithfully reading and hopefully enjoying this effort to make even the worst horror movie more watcha... aw, screw that - I'm not that good. If a movie makes you cringe because yet another batch of unlikable teens that are pushing 30 are inching toward their deaths, having a party no one does anywhere ever, a paranormal movie is boring you to tears with unending pans of empty rooms, or thanks to CGI technology when people finally bite it, their blood squirts everywhere except on the victim, the ground, the people next to them... you're in good company and this is the right place for you.
Showing posts with label Hasbro. Show all posts
Showing posts with label Hasbro. Show all posts

Thursday, November 20, 2014

HASBRO, THE MASSIVE WHORE, HAS PRODUCED THE HANDS-DOWN WORST MOVIE OF 2014 AND TO ADD INSULT TO INJURY HAS POINTED THE PLANCHETTE TOWARDS CHILDREN...









Ouija (2014)

I don't know why it is that the stupider the movie is, the harder it is for me to review it. Maybe because I read too much into it when it is what it is - massively stupid.

But this one takes the prize for worst movie of 2014 - hell, let's give it the worst for the decade. Found footage film? Nope. Shaky hand cam? Nope. Green night vision? Nope. The main problem with this movie is not that it's a 90 minute toy commercial (yes I know there have been a lot of those), but that this 'toy' they're trying to sell is dangerous. Not only are they trying to convey that this can be 'harmless fun', but the inevitable deaths of the movie duh teenagers in the movie are pushed as happening 'because they broke the rules'.


Oh Hasbro, you shameless whore. They made this movie and at the end we see "By Hasbro studios based on the Hasbro game of Ouija." NOOOOOO SHIT. You make a PG-13 movie for a game you deem safe for 'children 8 and up'. Nice.

The movie itself is totally predictable, if incredibly dry and... not scary. It's one of those movies that was so easy to map out that my Horror Movie Worksheet (patent pending) was filled out with very little changes before the first death. Oh yeah, people die here - no gore because this is obviously geared toward kids. After all, it's 'just a game', right? Those who die only do so by disobeying the rules, right? That doesn't mean the board is dangerous, right?





Hmm, they're adults and they seem a bit afraid of it. But then they werern't paid by Hasbro either. So.

If the game is so 'harmless', why are many people so very strict with the way the Ouija (they get really pissed if you say wee-gee) is used, list a ton of cautions about the potentially bad spirits that can appear and act incredibly frantic describing all kinds of supposed good juju to use to banish something that comes uninvited?

While we're on THAT subject, why would any parent want their kids to mess with something that could cause, in the best case scenario, several years of them crawling into bed with you or, if they're older, leaving all the lights on? Are you aware of who they may contact? Well...





So. Debbie played with a Ouija board with her friend Elaine when they were kids. She explains the rules very clearly:
  • Never play alone
  • Never play in a graveyard (cemeteries must be safe then, right?)
  • Always say goodbye
  • Circle the board once for each player
  • Say, "As friends we gather, hearts are true, spirits near we call to you"
  • Then say, "If there's a presence here please make yourself known"
Simple, right? These must be Hasbro rules, right? Umm, no. In fact, there are no solid 'rules' for, and I say this with bile rising in my throat, this "game". I found a PDF of an actual Hasbro Ouija box (never say I don't suffer for my readers) and the rules... ah hell, let's just say it's not what the movie said. If you go to different sites that proclaim they know all about these stupid things, they'll all give you different rules. Pfffft...

The point is that the phrases 'it's just a game', 'it's just for fun', 'they sell them at toy stores', and 'stop pushing it -  I'm not, you're pushing it' was repeated so often I cancelled the drinking game I set up for it 'cause even drinking pop instead of alcohol would have made somebody really sick. Or maybe it would be just from watching the movie.



So. Debbie, now a teenager, is playing the Ouija alone in her room. Uh oh, she broke a rule, she's gonna die. In a panic, she runs the board down to the furnace in the basement and burns the Ouija. Uh oh.

When she returns to her room, the Ouija board is innocently sitting, not even scorched, on her bed. That's 'cause Hasbro has thousands of these things they need to sell. She hangs herself, but to keep it festive for the kiddies, they have her hang herself with Christmas lights. Pretty.


But it brings up a question I have (not really, I don't give a shit, I'm just filling space). How come you can't burn a Ouija, but you CAN sell them to the highest bidder on eBay? Check it out - they've got every brand, year, and type imaginable with prices that go up to around $500. That's for a Fuld board - Fuld being the so-called 'inventor' of something that's been around in various forms since Bible times.

I wrote a brief history of these stupid things on my blog of April 29, 2014 so I won't go into great detail of these 'talking boards'. Just that they come in many forms and names to get around Fuld's patent and can be a simple as a glass on a wooden floor, if you're smart:




Okay, so you can be a part of the Idiocracy and still do this stupid and dangerous stunt.

Now Elaine is sad. Very, very sad. But she's not a blonde with big gazongas so nobody cares very much. But they all liked Debbie (a blonde with big gazongas) so they have a wake for her. Now remember, they're making this kid friendly, so you don't see horribly broken people sobbing like crazy, or Debbie lying in her coffin - just a bunch of nicely dressed people politely eating finger foods. How lovely.

Elaine never got to say goodbye. So going up into Debbie's room to pilfer all her expensive stuff... err I mean to sit and reflect on their friendship, she sees the board. Grabbing the board and planchette, she convinces the surviving group of friends to use it to say goodbye to Debbie.


Now there's four in the house - three girls, one guy. A triage ma trois according to the hubby (it was a slip of the tongue but I thought it was pretty funny). No, that doesn't mean anything, don't look it up. But since in stupid horror movies you gotta have five for a proper slaughter, they meet up with another boy who was kind of introduced during the wake scene but we don't really know any of these people except maybe Elaine and we don't give a damn about them either.

They gather around the dining room table. Now this is another quandary with this so-called 'game'. While some maintain that it is important to 'play' where you are secure and comfortable, others state to 'play' far away from where you are secure and comfortable because if something bad happens it ain't going to be so comfortable and you can't use that room no more for anything (except maybe torturing your younger sibling). Just kidding on that last bit. A little.

All put their fingers on the planchette, very lightly because everybody know that spirits are too weak to move plastic pieces of garbage (or fake wood, whatever) if you push down too hard. They're too weak to just talk to you and they're too weak to do anything else unless the script says they're strong enough to implode a house (Poltergeist). Why would they be weak?




They don't get an immediate response but that's okay, 'cause Hasbro says you should sit there very still for about five minutes to let the spirit have a chance to answer. FIVE MINUTES. If nothing happens, you need to try again... HEY, WHERE ARE YOU GOING, GET BACK HERE! Here's another little tidbit from yet another source: 

You are able to guard yourself from evil spirits by stating that only good spirits are welcome to communicate. Make certain that you are in control of the board and don't concentrate on any other paranormal activity within the room, such as knocks, bangs, tapping etc. By asking the spirits to use the board or leave, you are protecting everyone present.

Pfffft... okay, demons can be controlled by stern words and basically telling them 'If you won't follow the rules I'm taking my toys and going home'. Can you see why this is such a baaaad thing to promote to kids?

Finally they get a 'Hello' which apparently is the signal that scary things are coming. Who is it? It says 'D'. Well, of course that means 'Debbie', right? What does she have to say? Remember now, this is kid friendly so the message is: YOU WILL DIE IN A PUDDLE OF BLOOD AND YOUR EYES WILL BOIL IN YOUR HEAD AND DOGS WILL LAP UP YOUR BLOOD AS YOUR HEART BURSTS AND...

Whoops, sorry - got carried away. The message is, 'Hi friend'. They all get really scared, but it must be Debbie, 'cause best friends always want to scare the shit out of you. That's why your favorite grandma haunts you and makes you wet your pants, or your mommy hovers above your bed, making nasty sounds and dripping goo on you.. oh wait, that was the time she was trying to get you up for school and her hands were wet from doing dishes, sorry.

Okay, this was too funny not to use - sample questions to ask your new 'friend' according to one source that I will not name:

1. When did you live on this world? Are you from earth, or another planet? (I peed myself a little bit reading this one.)
2. What's the name of the city, place or area you used to live? ("Was it Candyland?")
3. What was your occupation? Did you have any hobbies? ("Besides mass murdering teenagers and little old ladies I mean?")
4. Is there something you would like to tell the group? ("Like go screw yourselves?")
5. Do you have a name? Did you have a nickname you prefer? ("I'm sorry - did you spell Legion? We met that one last time - is there anyone else?")
6. Do you know anyone present in the room? ("Besides Elvis and Santa Claus?")


It is not advised to ask questions about your own death or the death of another person (because demons really don't know but they can arrange it if you push 'em). Just because the Spirit Board says something, you must not believe this to be entirely true (for instance if they keep insisting they're from Narnia or Planet Neptune). To verify answers, you can ask the same questions twice at different intervals throughout the session (because demons just love to be treated as if they're morons).

So, to sum up, Ouija boards are completely harmless unless you break the rules and then you die, or an evil spirit shows up and you have to (???) to get rid of it, or it will speak to you but don't believe it 'cause it lies.

Wow. What fun.


Huh? Ooooh, the movie. One of the chicks is flossing her teeth and suddenly the floss turns to black string and her mouth is sewn shut. She panics, hits her head on the sink and dies. Two down.

Okay let's speed this sucker up since we all know how this is going to go. Elaine finds out that Debbie found the board in her attic along with some other weird stuff. The group is getting killed one by one so she better hurry up. Oh and each one finds, in a different form, the message 'Hi, friend.' Wow. That's... dumb. And it also means it doesn't matter where the hell you play with the board, whoever you contacted CAN follow you because there's no walls to a freaking Ouija board.

Through some Scooby sleuthing, Elaine finds that there was a mother and two daughters who held seances in Debbie's house (yes, Ouijas are used in seances too) and the girls were sort of used as conduits, as good mothers will do to their kids. One girl disappeared and the other killed her mother - and was sent to a sanitarium (NOT AN ABANDONED ONE? WHOA!) for the rest of her life. Elaine goes to talk to her.



She meets with the surviving daughter (a puzzling appearance by Lin Shaye, recently of the Insidious series) who explains that their mother was evil, and used the girls talents. Her mother sewed her sister's mouth shut then killed her and hid the body. She had to kill her mother. 

So Debbie broke two rules (according to the movie) - she used the board by herself and she used it in a graveyard. Wait just one damned minute. Because there's a dead body in the house that makes it a graveyard? I really don't think so. At most it would be a cemetery, since graveyards are next to churches (nobody gets that right) but if we don't just drop it and go on... So. Find the sister's body, cut open her mouth, and everything's okey dokey. Pfffft...


Well if you know how horror movies go, you know what happens next. Elaine finds the body, the 'spirit' of the mother tries to stop her, but the girl's mouth is 'freed'. But the whole story was a lie. It was the GIRLS who were evil (DUM DUM DUUUUUUUUMB!) and the mother managed to stop one but the other got her. So now the sister's spirit is free to wreak havoc. Or just reek.

Elaine is losing all her friends. No, they didn't get smart and go home, they're getting killed 'cause they're just as stupid as she is. Whether it's being possessed then dying or just being tricked into getting killed, I'm not even keeping count of the bodies. Most of all I just want this moment to end. Apparently Elaine (and her little sister) are Latina 'cause their Nana knows what to do to save their little souls from the evil sister who now is running amok. They've got to take BOTH the body AND the board and burn them together. Why would that work when the other sister is still alive... I really don't care.



So. Evil dead girl tries to get Elaine's sister. Elaine almost sacrifices herself to save her. Dead Debbie shows up to save the day (Elaine 'sees' her in the planchette window), and the evil girl is stopped, Debbie disappears again and the sisters are free to... see a therapist for the next twenty years.

But WAIT! The planchette is still in her room! Elaine looks through it and... and... and...

The end.

Oh, I'm sorry, excuse me.  G O O D B Y E











                        

Tuesday, April 29, 2014

WHAT THE BLOODY HELL ARE THEY SELLING TO OUR CHILDREN???






And I'm Not Just Talking About A Doll That Shoots Flames Out Of Its' Butt




That's a real thing by the way - if you're REALLY good maybe I'll put it at the end of this entry...

Miss Mayhem here.

While Miss Murder convalesces, I asked her which movie she'd like to see reviewed next. I don't know how the conversation came up, but we got to talking about some of the stupidest scenes we've seen in horror movies. Actually, I should say mostly the stupidest scenes Miss Murder has seen, since she seen a lot more horror movies than I have. 


Funny though, for as new as I am with this movie review stuff, I still have seen a handful of them with so-called séance scenes and so was able to concur 100% with Miss Murder about how formulaic these scenes are, no matter which movie you're watching.

We took some notes down and put them together. Movie séance scenes are easy to predict and basically they happen this way: Two to six stupid teenagers (which usually means they're at least 25 or older) get together with some sort of spirit board as a joke or, sometimes, as a so-called serious way of finding out information they think they need to know.

It doesn't matter what they use. Miss Murder has said she's seen them use regular boards, sometimes scraps of paper, sometimes a glass instead of a planchette (the wooden thingy with a glass or plastic circle so you can see the letters/numbers), and in a couple of cases, they just plain scratched out the letters on the floor.

The idiot teenagers gather around the board giggling because, of course, this is just for fun. They all swear at each other and yell 'be serious dammit' as they place their hands on whatever device they happen to be using in the movie. Of course, no one actually believes that this is going to work. In fact, at least two or three of them will continue to repeat 'this is not going to work'. Massive, massive duh, as Miss Murder would say. 


Miss Murder remembers this commercial - 
there was another one too, even older, but she couldn't find it...
Point is, listen to the voices - the commercial is for kids.

The planchette, or whatever they're using, begins to move. Invariably, we hear them argue with each other 'you're moving it', 'no, you're moving it', 'no, you're moving it', ad nauseam. Finally, somebody asks their question. The planchette, or whatever, begins to move toward their answer because, in movies, Ouija boards always work.

The table goes flying in 3...2...
After getting several answers and giggling like idiots (because they're usually drunk too), they realize that the planchette or whatever is moving by itself. Of course, this signals the end of their so-called fun. Now they start to get scared. Invariably, they say stupid things like 'We shouldn't have done this man!' or something close to it, and all get up to get away from this horrible, horrible thing. 

But that's not good enough for today's horror moviemakers because they need to pound us over the head with their supernatural movie duh point because apparently they think their audience is too stupid to get it otherwise.


Made just for girls... tee hee...
So we get scenes like the board throwing itself off the table, or the planchette flying off across the room, or, in one case, where the board was not a board, but letters drawn onto a table, the whole table flying across the room. All scream and run like rabbits and we get more stupid special effects before the movie ends.

Not to say that there hasn't been some interesting, umm, variations. We have seen people use 'Simon Says' toys (green beeps for yes, red for no), and in one particularly hilarious case, some kind of World War I gas mask attached to a tube which in turn is attached to some sort of listening device. If you do not watch horror movies, know that we are NOT kidding. If you do watch horror movies, you know exactly which movie we're talking about.

Glows in the dark!

The movie Supernatural Activity (not to be confused with Paranormal Activity) spoofed this in their movie about different massively stupid horror movies. The main character offers to bring out his Ouija board to the immediate horror of the others who tell him no way. 

In an aside to the camera, he says always offer the Ouija, they never want the Ouija. When the others tell him that he needs to get rid of that 'demon board' he offers to set it on fire. This brings about another fit of panic from the others who tell him 'do not burn the Ouija'. In another aside to the camera, he says always offer to burn the Ouija, they never want to burn the Ouija. 

I love that movie (says Miss Murder) because it has more truth and more common sense in a movie that supposed to be a comedy spoof then most horror movies that are trying to be serious.

So. Miss Murder said I could go ahead and print this little conversation if I wanted to, as long as I do a little research about the Ouija board and how such a dangerous object (yes people, this is not a game) has become something that retailers have pointed towards small children. 


I did the research, the gist of which follows. If you're really good and read some of it, you can watch the video of a flame shooting out of a butt of a doll at the end.

No one really knows a specific date when this became popular, although spiritism, or the attempt to 'speak with the dead' is something as old as the Bible, which by the way, condemns it. Galations 5:19: "Now the works of the flesh are plainly seen, and they are sexual immorality, uncleanness, brazen conduct, idolatry, spiritism, hostility, strife, jealousy, fits of anger, dissensions, divisions, sects, envy, drunkenness, wild parties, and things like these. I am forewarning you about these things, the same way I already warned you, that those who practice such things will not inherit God’s Kingdom."

But of course the practice has become widespread and even trivialized - after all, one recent version of the Ouija board 'game' sets the age of the users as "8 to 15". How did the board itself start? No one knows exactly, but a patent was applied for and granted at the beginning of the 1900's for the planchette, while the board itself has had a myriad of versions. 

In the mid 1800's, spiritism became all the rage as a parlor game, usually led by a medium using a planchette with an opening for a pen, with which she (or he I guess) conducted what is called 'automatic writing' where she/he goes into a trance and what is written on the paper comes straight from the spirits - I guess.






The planchette has hundreds of variations, including the one with the hole in it to use with an ever-changing addition - the Ouija board. Following its commercial introduction by businessman Elijah Bond in 1890, the Ouija board was still regarded as a harmless parlor game unrelated to the occult until American Spiritualist Pearl Curran popularized its use as a divining tool during World War I.


This looks about right...

In February, 1891, the first few advertisements started appearing in papers: “Ouija, the Wonderful Talking Board,” boomed a Pittsburgh toy and novelty shop, describing a magical device that answered questions “about the past, present and future with marvelous accuracy” and promised “never-failing amusement and recreation for all the classes,” a link “between the known and unknown, the material and immaterial.” Another advertisement in a New York newspaper declared it “interesting and mysterious” and testified, “as Proven at Patent Office before it was allowed. Price, $1.50.”

What's funny (at least I thought so) was all these places I found information from made sure to tell people about the skepticism of those in the scientific communities - that they called the phenomenon a hoax related to the ideomotor response. I kept reading it as the 'idiotmeter response'. I like mine better. 

Not everyone thought it was so 'marvelous' - it was blamed for all sorts of atrocities and deviant behavior, and some pretty recently.

In West Richland, WA in 2007, there was a horrific double murder of a mother and her daughter. The killers were two teenage boys, one her own son, 15-year-old Don Schalchlin, the  other 16-year-old Joshua Tucker. Tucker's mother tried to claim that he had carried out the murders while possessed by the Devil who found him when he was using a Ouija board. The courts were not moved - he is currently serving nearly 41 years after pleading guilty. The son? He got a mere seven years, for trying to 'cover up' the crime. Nice.


The Mars Volta (an American rock band established in 2001 who broke up in 2012) wrote their album 'Bedlam in Goliath' based on their alleged experiences with a Ouija board. According to their story (written for them by a fiction author, Jeremy Robert Johnson), Omar Rodriguez Lopez (their guitar player) purchased one while traveling in Jerusalem. At first the board provided a story which became the theme for the album. 

Strange events allegedly related to this activity occurred during the recording of the album: the studio flooded, one of the album's main engineers had a nervous breakdown, equipment began to malfunction, tracks would disappear at random, and Cedric Bixler-Zavala's foot was injured. Following these bad experiences the band buried the Ouija board. 

On January 2, 2008, they released an online game called "Goliath: The Soothsayer". The album chronicles the band's purported experience with the "Soothsayer", (the Ouija board) and its transition from a source of fun on tour to a psycho-spiritual force that almost tore the band apart.

In London in 1994, convicted murderer Stephen Young was granted a retrial after it was learned that four of the jurors had conducted a Ouija board seance and had "contacted" the murdered man, who had named Young as his killer. Young was convicted for a second time at his retrial and jailed for life.

Those are three modern examples but there are many, many more. Point being, the board is NOT a toy, NOT a game, and definitely NOT for children. You wanna mess with that stuff, keep your kids out of it. Mainstream religions and some occultists have associated use of a Ouija board with the concept of demonic possession, and view the use of the board as a spiritual threat and have cautioned their followers not to use a Ouija board - but those with a modicum of reason should know that already.

Anywho, here's some history of the progression of this 'game': Elijah Bond and Charles Kennard had the idea to get the patent. An employee of Kennard, William Fuld, took over the talking board production and in 1901, he started production of his own boards under the name "Ouija". Kennard claimed he learned the name "Ouija" from using the board and that it was an ancient Egyptian word meaning "good luck." When Fuld took over production of the boards, he popularized the more widely accepted etymology, that the name came from a combination of the French and German words for "yes".


Product Description from the Manufacturer:

Whether you call it Wee-Gee or Wee-Ja, the Classic Ouija board spells fun.
Just ask it a question and wait to see what answer the Mystifying Oracle will
reveal to you. Includes a sturdy wood Ouija board featuring original graphics
and plastic message indicator. WARNING: Choking hazard for children under 3 yrs.

Product Description: Plastic game unit with Pop-O-Matic die roller, 16 Playing Pegs (4 Yellow, 4 Green, 4 Blue, 4 Red), and English and Spanish Instructions.

(WHOOPS! I think they got their games crossed - I don't see any pegs, do you?)


Miss Manners: Ohhhh, this is what they were talking about - 1980's 
Pop-O-Matic Trouble game. This was one of those board games
 my so-called male parental unit would throw against the wall in fury 
after playing for about ten minutes. Gee my childhood was fun...



The Fuld name would become synonymous with the Ouija board, as Fuld reinvented its history, claiming that he himself had invented it. The strange talk about the boards from Fuld's competitors flooded the market, and all these boards enjoyed a heyday from the 1920s through the 1960s. Fuld sued many companies over the "Ouija" name and concept right up until his death in 1927. In 1966, Fuld's estate sold the entire business to Parker Brothers, which was sold to Hasbro in 1991, and which continues to hold all trademarks and patents. About ten brands are sold today under various names. You might hear such names as 'spirit board', 'witch board', 'talking board', 'Volo board', or 'Igili board'.

Unfortunately, to this day Hasbro continues to market this freaking thing, mostly to children. And you wonder why your kid won't sleep without a night-light.

Sources: Smithsonian, Wikipedia, Google


And now, because you've been good: A review of the Fanny Flambeaux doll that is apparently part of the Smokin' Pussies gang. Not really surprising as you'll see in the video.

To be perfectly honest though - the doll turned out to be a fraud - manufactured by substances listed on the video page - but funny nonetheless!




❦❦❦ Miss Mayhem ❦ ❦ ❦